series of equation<\/a>s to try to predict the outcome of battles.<\/p>\nExplaining how exactly these formulae work would take too much space in this article, but one of their premisses is worth of note: Lanchester insisted that, in melee battles, soldiers tended to fight against a limited number of enemies, even if their army as a whole was vastly outnumbered.<\/p>\n
An army being 20 times larger than another did not mean that each of the enemy soldiers would face off against 20 men at the same time.<\/p>\n
A military force could be flanked or attacked in the rear, forcing it to fight on two or more fronts at the same time. Even then, however, the number of warriors fighting in any given moment would almost always be a fraction of the total contingent.<\/p>\n
This makes even a smaller force capable of resisting a larger army \u2013 if only for a time. Bonus points if it has terrain, fortifications or simply chance in its favour.<\/p>\n
It was, after all, what happened in 1318 at the Battle of Dysert O Dea.<\/p>\n
We decided to apply this principle to our game to see what happened. According to the new rules, each player rolled a number of d6s equal to the number of tokens of the player who had the least tokens. <\/strong><\/p>\nIn other words, if an army of 6 tokens attacked one of 3, both players would roll 3 dice. <\/strong><\/p>\nThis small tweak completely altered the dynamics of the combat. Numbers were still important: for all intents and purposes, army tokens worked like \u201chit points\u201d for a player, determining the number of rolls they were allowed to lose. Extreme numerical disadvantages (e.g. 10 x 1 ) were still a death sentence. Even if the player with the most warriors was incapable of mobilizing all of their 10 armies at once, it was practically impossible for them to lose in the dice 10 times in a roll.<\/p>\n
On the other hand, it was almost assured that they would lose one <\/strong>roll here and there. This made casualties more frequent \u2013 and combat, way more dangerous.<\/p>\nImagine, for example, that you had 10 armies and your opponents have 2, 4 and 1 token respectively. Following the old rules, your victory would be a given. Even if, by some sort of miracle, they managed to unite their forces and attack you, you\u2019d still be looking at a 10 x 7 advantage.<\/p>\n
According to the new rules, however, even the weakest opponent \u2013 with a single army token \u2013 could win two or three rolls, costing you warriors that could be the difference between life and death later on.<\/p>\n
It was no longer necessary to outnumber your foes to became victorious. Even underdogs could win by attrition if the right conditions aligned.<\/p>\n
Obviously, chance is only one <\/strong>among such conditions. We cannot forget the effects of terrain, obstacles such as bogs and rivers, castles or even differences in tactics and movements.<\/p>\nMounted soldiers didn\u2019t move at the same speed as infantrymen. Small warbands of a few dozen warriors could cover more ground quicker than large parties hauling vehicles.<\/p>\n
But this is a topic for another diary.<\/p>\n","protected":false},"excerpt":{"rendered":"
Dizia Fran\u00e7ois Truffault que \u00e9 imposs\u00edvel fazer um filme anti-guerra. Para o cineasta, o mero ato de retratar a guerra na telona j\u00e1 trivializa \u2013 quando n\u00e3o glorifica \u2013 o derramamento de sangue. Coisa parecida pode ser dita sobre jogos. Por mais que tentemos apresentar conflitos humanos de uma maneira respons\u00e1vel, \u00e9 ineg\u00e1vel que a […]<\/p>\n","protected":false},"author":2,"featured_media":22620,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false},"categories":[580,21],"tags":[175,483,589,671],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/www.finisgeekis.com\/wp-content\/uploads\/2021\/02\/20210210-cover-tarlac-combate.jpg?fit=1900%2C1344&ssl=1","jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/p9rUzW-5SF","_links":{"self":[{"href":"https:\/\/www.finisgeekis.com\/wp-json\/wp\/v2\/posts\/22609"}],"collection":[{"href":"https:\/\/www.finisgeekis.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.finisgeekis.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.finisgeekis.com\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.finisgeekis.com\/wp-json\/wp\/v2\/comments?post=22609"}],"version-history":[{"count":3,"href":"https:\/\/www.finisgeekis.com\/wp-json\/wp\/v2\/posts\/22609\/revisions"}],"predecessor-version":[{"id":22623,"href":"https:\/\/www.finisgeekis.com\/wp-json\/wp\/v2\/posts\/22609\/revisions\/22623"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.finisgeekis.com\/wp-json\/wp\/v2\/media\/22620"}],"wp:attachment":[{"href":"https:\/\/www.finisgeekis.com\/wp-json\/wp\/v2\/media?parent=22609"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.finisgeekis.com\/wp-json\/wp\/v2\/categories?post=22609"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.finisgeekis.com\/wp-json\/wp\/v2\/tags?post=22609"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}